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Хак для CS-1.6 Автораспрыг

Хак для CS-1.6 Автораспрыг


unbindall  
bind "TAB" "+showscores"  
bind "ENTER" "say /statsme"  
bind "ESCAPE" "cancelselect"  
bind "SPACE" "+sbh"  
bind "'" "+moveup"  
bind "," "buyammo1"  
bind "." "buyammo2"  
bind "/" "say -=gg=-"  
bind "0" "slot10"  
bind "1" "slot1"  
bind "2" "slot2"  
bind "3" "slot3"  
bind "4" "slot4"  
bind "5" "slot5"  
bind "6" "slot6"  
bind "7" "slot7"  
bind "8" "slot8"  
bind "9" "slot9"  
bind ";" "+mlook"  
bind "=" "say -=BoooooooooM=-"  
bind "[" "say /top15"  
bind "]" "say /rank" bind z "say_team /me" bind "x" ""say_team /me""  
bind "`" "toggleconsole"  
bind "a" "+moveleft"  
bind "b" "buy"  
bind "c" "radio3"  
bind "d" "+moveright"  
bind "e" "+use"  
bind "f" "slot3;slot1"  
bind "g" "drop"  
bind "h" "+commandmenu"  
bind "j" "cheer"  
bind "k" "+voicerecord"  
bind "l" "showbriefing"  
bind "m" "chooseteam"  
bind "n" "nightvision"  
bind "o" "buyequip"  
bind "q" "lastinv"  
bind "r" "+reload;r_drawviewmodel 1;wait;wait;r_drawviewmodel 0"  
bind "s" "+back"  
bind "t" "impulse 201"  
bind "u" "messagemode2"  
bind "v" "+showgui"  
bind "w" "+forward"  
bind "x" "radio2"  
bind "y" "messagemode"  
bind "z" "radio1"  
bind "~" "toggleconsole;stopsound"  
bind "UPARROW" "say_team -=!!!I_Need_HELP!!!=-"  
bind "DOWNARROW" "say_team -=!!!Bomba_y_MeH9I!!!=-"  
bind "LEFTARROW" "voldown"  
bind "RIGHTARROW" "volup"  
bind "ALT" "+strafe"  
bind "CTRL" "+duck"  
bind "SHIFT" "+speed"  
bind "F1" "autobuy"  
bind "F2" "rebuy"  
bind "v" "snapshot"  
bind "F7" "say_team -=C_u_D_u_M!=-"  
bind "F10" "radio3;menuselect 1;wait;wait;wait;wait;wait;wait;wait;wait;slot10; say -=!!!oK!!!=-"  
bind "INS" "save"  
bind "PGDN" "+lookdown"  
bind "PGUP" "+lookup"  
bind "HOME" "console_toggle"  
bind "END" "centerview"  
bind "MWHEELDOWN" "+duck"  
bind "MWHEELUP" "+jump"  
bind "MOUSE1" "+attack"  
bind "MOUSE2" "+attack2"  
bind "n" "buyequip"  
bind "MOUSE3" "+showgui"  
bind "PAUSE" "timeleft"  
bind "KP_end" "say lol"  
bind "KP_4" "say /7puBeT BCeM :D"  
bind "KP_pgdn" " say /7oKa BCeM :D"  
bind "x" "say_team /me"  
bind "KP_home" "say /7aHuKa xDDDD"  
bind "KP_pgup" "say Hyyy...KaK TaK... ((("  
bind "KP_5" "say hi"  
_cl_autowepswitch "1"  
_snd_mixahead "0.1"  
ati_npatch "1.0"  
ati_subdiv "2.0"  
bgmvolume "1.000000"  
bottomcolor "6"  
brightness "1"  
cl_allowdownload "1"  
cl_allowupload "1"  
cl_backspeed "400"  
cl_cmdbackup "2"  
cl_cmdrate "100"  
cl_corpsestay "600.000000"  
cl_crosshair_color "333 333 333"  
cl_crosshair_size "3"  
cl_crosshair_translucent "1"  
cl_dlmax "3999"  
cl_download_ingame "1"  
cl_dynamiccrosshair "0"  
cl_forwardspeed "400"  
cl_himodels "1"  
cl_idealpitchscale "0.8"  
cl_lc "1"  
cl_logocolor "#Valve_Orange"  
cl_logofile "lambda"  
cl_lw "1"  
cl_minmodels "0"  
cl_radartype "0"  
cl_righthand "1"  
cl_shadows "1"  
cl_timeout "35"  
cl_updaterate "100"  
cl_vsmoothing "0.05"  
cl_weather "0"  
con_color "250 250 250"  
console "1"  
crosshair "333 333 333"  
fastsprites "0"  
fps_max "99"  
fps_modem "0"  
gamma "3"  
gl_dither "1"  
gl_flipmatrix "0"  
gl_fog "1"  
gl_monolights "1"  
gl_overbright "0"  
gl_polyoffset "0.1"  
hisound "0"  
hpk_maxsize "4"  
hud_capturemouse "1"  
hud_centerid "0"  
hud_draw "1"  
hud_fastswitch "1"  
hud_saytext_internal "2"  
hud_takesshots "0"  
joystick "0"  
lookspring "0.000000"  
lookstrafe "0.000000"  
m_filter "1"  
m_forward "1"  
m_pitch "0.022"  
m_side "0.8"  
m_yaw "0.022"  
model "gordon"  
MP3FadeTime "2.0"  
MP3Volume "0.000000"  
mp_decals "50"  
name "4eaTs.At.ua"  
net_graph "0"  
net_graphpos "1"  
net_scale "5"  
r_bmodelhighfrac "5.0"  
r_detailtextures "0"  
s_a3d "0.0"  
s_automax_distance "30"  
s_automin_distance "2"  
s_bloat "2.0"  
s_distance "60"  
s_doppler "0.0"  
s_eax "0"  
s_leafnum "0"  
s_max_distance "1000"  
s_min_distance "5"  
s_numpolys "200"  
s_polykeep "1000000000"  
s_polysize "10000000"  
s_refdelay "4"  
s_refgain "0.4"  
s_rolloff "1.0"  
s_verbwet "0.25"  
sensitivity "1.4"  
skin ""  
spec_autodirector_internal "1"  
spec_drawcone_internal "1"  
spec_drawnames_internal "1"  
spec_drawstatus_internal "1"  
spec_mode_internal "4"  
spec_pip "0"  
suitvolume "0.250000"  
sv_aim "0"  
sv_voiceenable "1"  
team ""  
topcolor "30"  
viewsize "120.000000"  
voice_enable "1"  
voice_forcemicrecord "1"  
voice_modenable "1"  
voice_scale "1"  
volume "0.3"  
+mlook  
+jlook  
alias v3 "v2; wait"  
alias v4 "v2; v2"  
alias v5 "v3; v2"  
alias +funjump " +reload; v5; v5; v5; weapon_c4; v5; v5; +jump; v5; slot1"  
alias -funjump " v5; v5; v5; v5; -reload; v5; v5; v5; v5; v5; v5; v5; -jump"  
bind "m" "+funjump //##########################> Alias'S < #########################\\  

alias +sbh "alias _special aubh; aubh"  
alias -sbh "alias _special slot10"  
alias aubh "+jump; wait; -jump; wait; special"  
bind "space" "+sbh"  
alias fullpist "buyammo2; buyammo2; buyammo2; buyammo2"  

bind "," "fullpist"  
//*************************************************************\\  
//=======================>>> Echo'S <<<========================//  
//*************************************************************\\  
//Volume//  
alias vol0 "volume 0.0; developer 1; echo Vol |OFF---------|; developer 0; alias volup vol1; alias voldown vol0"  
alias vol1 "volume 0.1; developer 1; echo Vol |10%---------|; developer 0; alias volup vol2; alias voldown vol0"  
alias vol2 "volume 0.2; developer 1; echo Vol |-20%--------|; developer 0; alias volup vol3; alias voldown vol1"  
alias vol3 "volume 0.3; developer 1; echo Vol |--30%-------|; developer 0; alias volup vol4; alias voldown vol2"  
alias vol4 "volume 0.4; developer 1; echo Vol |---40%------|; developer 0; alias volup vol5; alias voldown vol3"  
alias vol5 "volume 0.5; developer 1; echo Vol |----50%-----|; developer 0; alias volup vol6; alias voldown vol4"  
alias vol6 "volume 0.6; developer 1; echo Vol |-----60%----|; developer 0; alias volup vol7; alias voldown vol5"  
alias vol7 "volume 0.7; developer 1; echo Vol |------70%---|; developer 0; alias volup vol8; alias voldown vol6"  
alias vol8 "volume 1; developer 1; echo Vol |-------80%--|; developer 0; alias volup vol9; alias voldown vol7"  
alias vol9 "volume 2; developer 1; echo Vol |--------90%-|; developer 0; alias volup vol10; alias voldown vol8"  
alias vol10 "volume 3; developer 1; echo Vol |---------MAX|; developer 0; alias volup volmax; alias voldown vol9"  
alias volmax "developer 1; echo ***100%*** Volume; developer 0"  
alias volup "vol6"  
alias voldown "vol1"  
bind "leftarrow" "voldown"  
bind "rightarrow" "volup"


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